“I’d bet almost anything this is a pass to Crabs in the
endzone.”
These were the final words I messaged to a friend during the
timeout preceding our the 4th and 9 play which ultimately ended the
game.
It was, and like too (two) many others before it, the pass
hit the ground and the other team cheered and smacked helmets while the 49er
offense walked back to the sideline quietly, wondering what went wrong.
And while this
incompletion didn’t signal the end to our season, just an early season game
(albeit one with extra implications; the christening of our new stadium, and a
chance to take an early leg up on the Seahawks), in many ways the failure
remained the same.
The headline of Matt Maiocco’s post-game recap pretty much
sums this one up: "Penalties, Turnovers, Lack of Killer Instinct Haunt 49ers inLoss."
Give Maiocco credit for word choice, because I can’t think
up anything better than “haunt.” The same ghosts awake to haunt this team year
in and year out. With the exception of those against the Seahawks, it is hard
to remember a single loss in the last three years when the 49ers were decidedly
outplayed by an opponent.
This isn’t to take anything away from the Bears necessarily,
because they made big plays when they needed to make them. Just last week I went
on for the entire opening of this column about how a football game is the
summation of the plays each team makes.
So forgive me when I twist this maxim a little to say that
this game was equally about the plays the 49ers didn’t make (or the mistakes
they did) as it was about the plays the Bears did make.
Before I get into what I see as the largest failure of the
49ers, I want to touch on the officiating, which was horrendous.
Both teams had horrible calls go against them, that’s not
the issue really. It was the management of the game by the referees. They
brought the game to a grinding halt, not allowing for any rhythm to be
established. And they did not do this to call egregious fouls, but to
micromanage seemingly every single play.
The pace of the game was disastrous, and that falls squarely
on the referees and the ineptitude with which they called the game. It really
caused momentum swings for both sides, and more than anything made the game
difficult to watch. I can only imagine it made it more difficult to play as
well.
"You know what this game could use some more of? Penalties." SAID NO ONE EVER. |
To state the obvious issues with the game and my take on the lasting
impact of what we all saw; the pass rush was largely nonexistent and wholly
ineffective, Colin Kaepernick turned the ball over four times and the Bears
cashed in for four touchdowns in the redzone.
I stated my case for Kaepernick last week and I have my sights
on a longer, non-game-specific piece about him and my faith in him. I’ll use
his own word to describe his performance, “Terrible,” but I don’t think he made
a lot of mistakes with his reads. The delay of game penalty taken on the final
drive was vomit inducing. The first interception showed a lack of detail to not
at least look off the single high safety. The second interception was a poor
choice in ball placement—he should have thrown to Crabtree’s inside
shoulder—and a bit of luck on the part of Kyle Fuller. The third was almost a
product of the first two, as he was trying to make a play while down in the
game and forced a ball I think he normally wouldn’t have let fly under other
circumstances. It was also a great defensive play by Fuller yet again. I’m not
overly concerned with Kaep to be honest.
The defense letting in touchdowns I am not super worried
about either. Three of the four were to Brandon Marshall against the man-to-man
coverage of rookie Jimmie Ward who is a full five inches shorter and 30-40
pounds lighter. It was poor game-planning on Fangio’s part, which is rare
indeed, and I think it will serve as a learning experience not just for Ward,
but for everyone involved with the defensive side of the ball.
The pass rush is the major concern of the three. It was nice
to see Aaron Lynch get increased snaps, but I think it was a poor choice to
have them come at the expense of Ahmad Brooks. I know Corey Lemonier was the
expected pass-rushing replacement to Aldon Smith, but after two games of
completely ineffectual play (I don’t even think he has a quarterback hurry yet), it is time to
look elsewhere for pass rushing proficiency. This is an issue that will likely
last until Aldon comes back, but Fangio needs to continue to experiment with
different personnel groupings to find something better than what we had
tonight. Because this just isn’t going to cut it.
Two down, Seven to go. |
As damning as all three of those things were on this specific
night, an even more concerning problem reared its ugly head (yet again).
Of all the things which haunt the 49ers in these
bang-your-head-against-the-wall losses we’ve suffered through two to three
times a season during the Harbaugh erea it is the aforementioned “Killer
Instinct” which seems to me the most culpable.
Why the hell, on a 3rd and goal from the 6, up by
10 with a full 20 minutes to play, are we running an inside handoff out of the
shotgun? And why is this so common (and ineffective) that it ceases to surprise
a typical fan and just cause an immediate and depressingly familiar upwelling of sadness (“oh my god not
again”) and rage (“come the fuck on!”).
First down, fine. Second down, fine. You need to run the ball down there, I get it. Everyone knows that. I’m not advocating for a pass only goalline offense. But unless you are a yard or less away, or intend to go for it on fourth down, there’s no reason for running the ball on third down anymore. It’s an acceptance of defeat, and it’s gutless.
"Come on Greg, you know you want to. Just for ol' times sake." |
With the new rules in place to compel referees to throw a
flag against a pass defender at even the slightest provocation, paired with the
creativity of “pick” plays and timing routes (that we’ve seen from many other
well-coordinated offenses…) finding success in the redzone in the passing game
is easier than ever.
So why do we repeat the same tired mistakes?
Jim Harbaugh vaguely referenced something about a “run/pass
option.”
So, the reporter asks, Kaepernick audibled to a run?
“No.”
Were there two plays called in the huddle, a different
reporter asks?
“No.”
Trying to read into anything Jim Harbaugh says to the media
is already a dangerous proposition, but when it is regarding to play-calling,
you’ve pretty much entered the “nothing can be believed zone.”
BUT, with this ultimate caveat mentioned above, what little
he says seems to suggest that even in the redzone, even on third down, even in
a game that everyone can feel is on the verge of slipping away, a play-call
immediately reverts to a run simply by the look given by the defense.
If this is the case—excuse me while I go scream into a
pillow for a second—if this is the case, we need a change of philosophy
yesterday. It’s disgusting.
This sort of limp-dick idiocy down in the redzone is the
reason we had TWO 13-play drives stall within 9 yards of the Bears’ endzone.
The 49ers redzone/goalline offense has been the source of
numerous stomach churning moments since Harbaugh took over, even during our
best stretches of football.
While the 49ers tend to lean on the “lack of execution”
excuse, it is clearly more an issue of creativity and—for lack of a better
term—balls.
When we have the ball 10 yards away from a touchdown with
three plays to get it in, we need to
score. There is no reason, no reason at all, with the weapons we have that we
should be consistently among the
league’s worst offenses at redzone conversion rate. It’s inexcusable.
Absolutely inexcusable.
"Well my general theory is that it's failed so many times, it can't possibly fail again can it? Odds are in our favor." |
Give me Colin Kaepernick, Frank Gore, Carlos Hyde, Bruce
Miller, Vernon Davis, Vance McDonald, Michael Crabtree, Anquan Boldin and
Stevie Johnson and the playbook from Tecmo Bowl and I’ll score you touchdowns.
Hell, give me a stick and a sandbox. Or a menu from Chili’s.
Whatever it is Greg Roman is doing, it sure as hell isn’t
working (consistently) and it’s been costing us winnable games for far too
long. Something, at a philosophical level, needs to change.
I’m tired of hearing about “adjustments,” when referencing
our failures to punch it in. We don’t need “better execution” or “a play here
or there,” we need a difference in thought process. We need to attack and we
need to score points.
When you have a snake under your foot you don’t push down
lightly until it suffocates, because it’s going to thrash until it sinks it’s
fangs into your ankle. You smash its head in and grind your heel into the bits
of blood-covered brain and skull fragments.
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